1/3/2024 0 Comments Max level in fallout shelterIt is also super important you give dwellers the right outfits depending on what goal you are trying to achieve. Luck: Chance of finding higher quality items and Caps Intelligence: Chance at succeeding with wounded persons (injured sheriffs and wounded slaves) and have an increased chance of finding stimpacks and radaways.Īgility: Chance at successfully fleeing from enemy (Any decent weapon makes this useless) Perception: Chance of finding locations in the wastelandĮndurance: *MOST IMPORTANT FOR TIME IN WASTELAND* Amount of health and radiation resistance a dweller has.Ĭharisma: Chance of higher "civilized" encounters when exploring in the wasteland Strength: Chance of finding more items in the wasteland The more stimpacks a dweller has, the longer they can stay alive.ĭon't forget radaways, seeing as if radiation damage becomes greater than a dwellers health, they can't heal as much and use stimpacks more often.Īlmost all special stats contribute to a unique feature in the wasteland, with the following being: To keep dwellers alive much longer than 2 days, it is incredibly important to stock them up with stimpacks and a few radaways. Higher level dwellers should survive longer than lower level ones.Īfter some point, the dweller's don't receive enough XP to level up, causing them to die when they run out of stimpacks. More experience means they level up faster, and when they level up their health refills.Įvery time a dweller levels up, their max health increases. The lower the level of a dweller is, the less XP points to level up is need. If a dweller somehow had 17 endurance (possible through outfits) from level 1, they would have 644 hp at max level 50/ If a dweller has only 1 endurance from level 1 reaching level 50 they will only have 252 hp at max level 50. Max health can very depending on how much endurance a dweller has. *ENDURANCE SHOULD BE MAXED AS SOON AS POSSIBLE TO ACHIEVE MAX HEALTH.* Higher levels mean higher max health, with a level 1 dweller's max health being 105 points. The time dwellers can survive in the wasteland is dependent on how much medical supplies they have.
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